Boss Summoner soon added in to new map arena where you can expect some old script bosses fight with challenge and improvements to match latest gear for better rewards,
New Flying Mount on Hunting Grounds map needed, script stop using old fly mounts,
Scorcher Ring while equiped apply Damage Buff Auras until ring unequipped, all spells refresh automaticaly,
New Talent:Pocket teleporter is now in Talents tree, look - learn - use. you got pocket teleporter in to inventory Teleporter changes:
FAQ:
all questions about server, now unsorted, if players need we can create a categories like items, quests,...,
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latest Changelog
our changelog come in to game, you can see here latest changes (latest take time),
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New Guide Teleport:
we created a new guide that works with ingame guide quest, addon and our MasterHead,
all tiers have teleport to vendor/quest npc
some questlines have teleport to his start/progress/end of quest to simply guide new players, teleports here can be added, use 💡ideas-nápady , for now we add rumburak+bramburak quest lines, boomerang, blood tabard, super ore reagents,
guide tiers works as guide step by step for you, usefull teleports serve as "what i can do while i don't have party/raid and can go only solo",
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Usefull Teleports:
this teleports lead to some places where you can farm, exchange rep, or just to better search of some hidden things on our server, if someone need teleport to some places use 💡ideas-nápady and write it here!,
Custom created map for us with harder npc, raids on main city, brutal bosses and fresh new content
Map is divided in to 3 big areas different by difficulty (T18, 19 & 20),
Enemies are harder than in instances for better rewards,
New Currency + Zone Essence. Complete quest lines, and open daily quest for currency reward, you can spend it inside new store map or on shady dealers that walking around map, you can use it on crafting recipes, buy items or boxes with reagents inside every tier instance,
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Unlock Full Custom Spells
with new zone you can continue on our custom spells where you stoped by chosing only one spell from 3,
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After unlock all 3 spells and super spell you can obtain a 1 new spell for every class (testing unlock),
Horde & Alliance Camp TBA
Mainly For PvP players joiners, Daily Quests, few PvE Quests and King Have good loot , if oposite faction kill main leader, he spawned after 3 days, until that some quest are can't be completed
in pvp system i introduce a stronghold for pvp players that hold some quest too and depends on what faction capture that city,
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(This will be added with PvP System) Enemy specific:
Some Bosses & Elites created by Players, you will see his name in sub/name,
there are mines with almost insta kill player if step on it and don't have a lot of health, beware of enemy totems, some of them have give divine shield on enemy until you kill that totem,
enemy event Attack main city will be added with T19 zone open,
Gop - appear on players
on this map we stoped using teleport on players due to challenge and big rewards,
Map Specific:
Decreased Damage by 50% + Healing 30% + Periodic DoT by 1% sp/ap on player,
Removed all flying mouts to prevent use on this map, soon create new one to fly on this map,
Testing Phase:
map is under development, some things can be low or hard, for now Totems Don't cast spells, later heals, damage and add mechanic to others use dispell casted from shamans npc (mechanic: divine shield that need kill totem,...),
First Opened Zone: Contested Lands - T18 Difficulty (Party)
Start With Quests after complete small quest line, you can unlock Daily quests for more Hunting Grounds Coin, all quest are in Raid,
@everyone Changes live under 30 Mins.! @everyone Website is now under Maintance! TBA when come online. (upraveno)